


Debt is automatically repaid from surplus production. Settlements can fall into debt, for example after commissioning an expensive new piece of technology.Higher class settlements will produce more valuable goods. Settlements where productivity is higher than its upkeep will generate valuable products for its Overseer to claim for themselves.Improve their stats by researching new technologies, attracting new settlers to the town, constructing new buildings, setting settlement policies, and more!.Settlements have five key stats: productivity, population, happiness, upkeep costs, and Sentinel alert level.Once players have constructed their Overseer’s Office, they can also manage the settlement from the terminal in their office. Settlement status can be seen and managed from the central monument.Each building is procedurally generated, using only parts available for player base building. Every settlement and its layout is unique.

If accepted by the citizens, they will become Overseer of the settlement and may choose its name.
